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QCE Film, Television & New Media exam: Wed 4 Nov, 9:00am — 25 days away

ATARMAxxing · QCE Film, Television & New Media revision notes

Mapping how mobile apps, interactive advertising, gaming, social media and VR invite different kinds of participation

Participation across multiple platforms
3 · Unit 3 AOS2 — Audiences

What this note covers

  1. Map a journey through connected platforms
  2. Mobile apps: location, timing and interfaces
  3. Interactive advertising: identify what a choice changes
  4. Gaming and social media organise different actions
  5. VR: presence is different from control
  6. Appraise the whole participatory pathway
  7. Compare feedback, branching and embodied response
  8. Evaluate an invitation that does not change the outcome

8 sections · 10 key terms & formulas · 6 common mistakes

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