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Designing interactive experiences

Unit 2: Design contexts and connections · Unit 2 Area of Study 3: Designing interactive experiences – What is the role of visual communication in shaping positive and inclusive interactive experiences?
U2 · Unit 2 Area of Study 3: Designing interactive experiences – What is the role of visual communication in shaping positive and inclusive interactive experiences?

What this note covers

  1. Interaction designers inside user-experience teams
  2. Designing for diverse users: accessibility, usability and inclusion
  3. Discover and Define: human-centred research and the interaction design brief
  4. Develop and Deliver: wireframes, mock-ups, testing, critique and static presentation

4 sections · 14 key terms & formulas · 7 common mistakes

Common questions

What does the VCE Year 11 Visual Communication Design note "Designing interactive experiences" cover?

This note has 4 sections on Designing interactive experiences. It includes 14 key terms and formulas, plus 7 common mistakes. It covers U2, Unit 2 Area of Study 3: Designing interactive experiences – What is the role of visual communication in shaping positive and inclusive interactive experiences?. The full section list is shown under “What this note covers”.

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VCE Year 11 Visual Communication Design · revision note 6 of 6