ATARMAxxing · QCE Year 11 Physical Education revision notes

Motor learning in physical activity

Unit 1: Motor learning, functional anatomy and biomechanics in physical activity · Unit 1 Topic 1: Motor learning in physical activity
U1 · Unit 1 Topic 1: Motor learning in physical activity

What this note covers

  1. Motor learning, motor skills and skill classification
  2. Approaches to motor learning, information processing and stages of learning
  3. Rate limiters, practice and feedback
  4. Body and movement concepts and the motor learning inquiry cycle

4 sections · 12 key terms & formulas · 6 common mistakes

Free sample

Motor learning is the discipline that studies how people acquire skilled movement. It draws on biophysical knowledge of three body systems: the neural system, which plans movements and sends commands; the muscular system, which produces and controls force; and the sensory system, which supplies information from the eyes, ears, skin, muscles and joints.

Practice and feedback are the two influences a learner and coach can control most directly, so much of this topic is about choosing them well for a particular person and activity.

A motor skill is a voluntary muscular movement used to complete a predetermined task, such as a netball shoulder pass or a tennis serve. A motor program is the stored movement plan for that skill: a set of commands that tells the muscles when and how strongly to contract. When a skill is well learned the program runs with little conscious attention.

Early in learning the program is incomplete, so it must be built and refined through repetition, correction and feedback.

Skills are classified on three continua. Fine versus gross refers to the size of the muscles involved: a dart throw sits towards the fine end because its accuracy depends on precise control by the small muscles of the fingers, hand and wrist, while a triple-jump take-off uses large muscle groups.

Open versus closed refers to the stability of the environment: a basketball lay-up against defenders is open because opponents and space keep changing, whereas an archery shot in still conditions is closed. Discrete, continuous and serial describe whether a movement has a clear beginning and end: a volleyball spike is discrete, freestyle swimming is continuous, and a gymnastics floor sequence is serial because discrete elements are linked in a set order.

Most skills sit somewhere along each continuum rather than at one extreme.

One good attempt does not prove learning. Five characteristics show that learning has occurred: improvement (performance gets better over time), consistency (similar outcomes across attempts), stability (performance holds up under pressure, fatigue or distraction), persistence (the gain is still present after a break) and adaptability (the skill transfers to new contexts, such as a different opponent or surface).

Worked example. Classify a soccer penalty kick and a soccer through-pass in open play. The penalty kick is gross (large leg and trunk muscles), towards the closed end (the ball is stationary and the kicker controls the timing, although the goalkeeper adds some uncertainty) and discrete (a clear start and finish). The through-pass is gross, open (defenders and teammates are moving and the pass must be timed to a run) and discrete. Because the through-pass is more open, its practice should include changing cues such as live defenders, not only passes to a stationary cone.

Common questions

What does the QCE Year 11 Physical Education note "Motor learning in physical activity" cover?

This note has 4 sections on Motor learning in physical activity. It includes 12 key terms and formulas, plus 6 common mistakes. It covers U1, Unit 1 Topic 1: Motor learning in physical activity. The full section list is shown under “What this note covers”.

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